There are numerous Garment Grids scattered around the game, each one possessing a different path. All rights reserved. Talk to Nhadala following the successfull excavation. This is good in some cases but against an enemy that specialises in that element, your physical attacks will be useless, and even give the enemy Health Points. Guide Sentinel for tanking, Armor Break and Mental Break for increasing damage rate. I don't know how to use the triple AP because the few battles I've used it didn't seem to triple AP one bit. In FFX-2 you can gain this powerful auto-ability a number of ways: All three of the Special Dresspheres come equipped with it, and it can be learned by the Mascot Dressphere also. This page was last edited on 22 June 2016, at 14:16. International Last Mission Original Soundtrack. Guide on optimal Garment Grid setup and ability learning order [FFX-2]. Cuts the time to use Instinct techniques by 40%. Rikku's special sphere is Machina Maw. Activating gates can add stat boosts or other effects for the duration of the battle. From the main menu, then select Equipment and a character. As you naturally play the game, you may find that some dresspheres earn abilities quickly while others just take forever. You cant attack and almost all special dressphere ability requires time to perform. Garment Grids are an important part of battle strategy and, when used properly, can really help your characters. Altogether, Lady Luck earned 5 AP in that battle. I stream regularly and am constantly thinking about how to distill these challenges into simple solutions for you. The Last Episode and details on the new Creature Creator. During battle if a dressphere is equipped into the characters current Garment Grid, she may perform a Spherechange and switch to it. Some fights have gimmicks or intended ways to beat them, and if you know them they become virtually zero threat. Special dresspheres acquire AP and abilities just like any other dresspheres, but also require key items to completely master. Automatically puts the user in Protect and Shell statuses as long as the character's HP is critical. Garment Grids are used to harness the power of Dresspheres. They will be replaced by a section from the special dressphere so it is still like using a three member party. Allows the user to rotate targets when casting Scan. You can have Yuna start off on one location of the grid and Paine on another location, but the jobs that are available to them are the same if they are on the same grid. Copyright 2006-2016 Final Fantasy Otaku. Answer: In one battle, use all of the sections of the dressphere for one character and youll be able to use the special dressphere for that character. Final Fantasy X-2 was recently re-released on Playstation 3 and Playstation 4 as the "HD Remaster" version by Square Enix, after its initial success when released on Playstation 2 in 2003. Auto-abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres . Extends the time allotted for Trigger Happy to 2.6 seconds. Increases the power of Black and White Magic abilities at the cost of doubling the MP needed to use. 3. There are many Garment Grids available in the game, and most have either an increased ability when you move from one dress sphere to another during battle through a "gate". Throughout the game, there are battles where the enemy specialises in a certain element, and it's useful to be immune to that element and render some of your enemy's attacks useless. Final Fantasy X was Tiduss story; X-2 is Yunas. The fewer sections, the quicker youll be able to use the special dressphere. The dresspheres can be re-arranged (either auto or manually), replaced, or removed from this same menu. As long as those abilities heal just one HP of health, you get an ability point. Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. All Garment Grids and Dresspheres explained and much more! I'm at the final chapter now with about 40 or so grids and I've only customized 3. Remove ads and unlock special features, Strength +10, Magic +10, Defense +10, Magic Defense +10, Cuts the wait time for Black Magic by 30%, Removes half of the targets current HP (25% under Protect), Cuts the wait down by 30% on Instinct skills, Applies Haste, Protect, Shell, and Berserk to the party, 10 Strength-based magical attacks to the enemy party, Deals damage equal to that of Attack, plus the number of enemies youve killed, Damages the targets HP and MP, using that damage to heal those of the user, Your attacks will usually put the target to Sleep, Physically damages and Poisons the target, You absorb all Gravity-based fractional damage, Physically attacks the target and lowers their Magic Defense by one level (-1/12), Fully restores the targets HP (up to 9,999 without Break Damage Limit), The wielder is healed by all Fire-elemental damage, The target is revived from KO with 25% HP, You often get the first attack and avoid ambushes, Applies Haste (Agility x2) and Evasion +10 levels (Evasion +5/6) to the user, The wielder absorbs all Ice-elemental damage, Revives the target from KO with full HP (up to 9,999 without Break Damage Limit), Physically damages the target and nulls their stat buffs/debuffs, Extreme non-elemental magic damage to all enemies, The wielder is healed by Water-elemental attacks, You are unlikely to be ambushed, and often get the first attack, Physically damages and heavily Delays the target, Physically damages the enemy and cancels their charged-up attack (if any), The target is automatically revived from KO with 1/4 HP, Cures 1/4 of your max HP and Darkness, Poison, Silence, Slow, Curse, and Pointless, You are not vulnerable at all to Sleep or Poison, Imbues Shell, halving your magical damage intake, Imbues Reflect, bounces magic that hits you to the other party (allies to enemies to allies), Physically damages the target and lowers their Magic by one level (-1/12), Boosts your Strength by 2 levels (+1/6) and Accuracy by 10 (+5/6), Doubles your max HP (up to 9,999 without Break HP Limit, and 99,999 with), Your physical attacks are Fire-, Ice-, Lightning-, and Water-elemental, Your damage output can exceed 9,999, up to 99,999, The wielder is healed by Lightning-elemental attacks, You win double the normal items from battles, Attacks the target and also attempts to Steal an item, Physically damages the target and removes Protect, Shell, and Reflect, Recovers 5/8 of the partys HP and heals all ailments but KO/Doom, Physically damages the target and lowers their Defense by one level (-1/12), High Holy-elemental damage to a single target, Heal HP & MP whilst walking around in the field. It is the first direct sequel to a mainline Final Fantasy game, barring Legend of the Crystals ( Final Fantasy V 's Sequel in Another Medium ), which predated X-2 by nine years. Gives high priority to the character at the start of battle, regardless of ambush rates. There are actually dozens of Garment Grids in the game, not just the ones you start out with. You are not attacking the enemy, making the battle last longer for more AP. Im Miranda Lemons, here to share with you my love of turn-based JRPGs with friendship-based storylines and Jungian themes that help us become closer to each other and to ourselves. Allows a character to evade an attacking enemy, if possible, then physically counterattack. To get AP, you need to perform one of the following actions for 1 AP each: For example, in one battle, my Lady Luck used two potions and my party defeated three enemies. Paine's special sphere is Full Throttle. "Healing Wind" refers to Aeris's first Limit Break in Final Fantasy VII. To quickly access the special dresspheres, equip the Unerring Path Garment Grid, as it's only got two spaces - you will only have to change once. Press to bring up the Garment Grid, select the desired dressphere (must be adjacent to the one currently in use), and then press . These Garment Grids are incredibly useful for using the abilities of one mastered dressphere, whilst equipping another. Garment Grid does not matter in this battle if your HP is higher than 4,581 for each Dark Knight. All trademarks are property of their respective owners in the US and other countries. The strategy below is particularly valuable for grinding AP for dressheres where no special dressphere ability is instantaneous. May appear in the sphere break match against Shinra. After defeating all fiends at the Lightning towers. Garment Grids typically have thematic names that reflect the effects that can be activated when moving around the grid. Garment Grids. For example: So, for instance, a character can master the Warrior, Samurai or Black Mage abilities, switch to another dressphere, and still be able to use the moves from their mastered dressphere. Together with the first special Dressphere. Cuts the time to cast Black Magic by 40%. Cuts the time to use Bushido techniques by 40%. Doubles the amount of EXP earned after battle. Allows for the damage cap to exceed 9,999, to a maximum of 99,999. Menu If you're at lower levels, you can mitigate her ice elemental attacks by equipping the Ice Queen Garment Grid. Garment Grids, from Final Fantasy X-2, are the "plates" that you must enter a dressphere into in order to use it in battle. Each Garment Grid can be customised by placing Dresspheres in empty nodes. Garment Grid (, Rizaruto Purto?, lit. Colored gates between nodes are activated by passing through them. Cuts the time required for Flurry to attack by half. During this time, the real Yuna was forced to wear a moogle costume while undercover, and changes into her Gunner dressphere via spherechange, using similar magical effects shown in battle. So please do not send e-mails asking if. I've been playing FFX-2 for the first time in My life and I'm kinda enjoying the game, but it seems like the garment grids are very pointless. Enter the last dungeon through all enterences and continue to the Flower Meadow. GARMENT GRIDS CAN ONLY BE OBTAINED IN CHAPTERS SPECIFIED. In the main menu, under Abilities, you can choose the ability your characters learn. The goal here is to get your characters doing two things: Heres a step-by-step strategy to grind AP: With Lady Luck, using a reel takes both time and mental energy. Apr 2, 04 at 9:35pm (PST) ^. To enable a sphere change during battle, the two Dresspheres you want to switch must be adjecent to each other on the Garment Grid and be linked by a path. You do not earn AP if your move has no effect. The abilities get more useful as they get stronger. Cuts the time to cast Black Magic by 40%, and automatically puts the user in. Allows max HP to exceed 9,999, to a maximum of 99,999. Gates (represented by colored symbols . My Twitch streams promote a late-night talk vibe that makes life feel more meaningful after each stream. Arguably, AP is more important than experience points for maximizing your battle impact. Improves the odds of enemies dropping items. I think of this as a precursor to FFXII's gambit system because it's AFK battling. Finale can . Defeat Frailea in the Last Cactuar mission. Grab the evasion song from songstress fairly early if you can. If you get a PR 5. Cuts the time to use Swordplay techniques by 40%. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. When you want to learn more abilities with the songstress, you might want to use items and forget dancing for awhile. Character Stats. Here's some suggestions: It's useful to equip a Grid that absorbs the elemental of the enemy you're fighting. New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. Set the characters to the classes you want them to earn AP. Auto-abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres. Valve Corporation. You can also see the number of AP each move makes. A sub menu will be brought up with abilities required to learn. In that case, its all-the-more a better reason to stick with items. The beauty of Charon is it only costs 20 AP and there's no prerequisites for the ability. Each dressphere has a set amount of abilities that can be learned. Pray and Vigor are performed instantaneously. Complete the O'aka mission in Makalania woods. Arguably, one could be used if you run into a hard battle that requires a lot of healing before you have a White Mage that knows these moves. Yuna is called on once again to protect the world she loves. Cuts the time to cast White Magic by 30%. In this section you will see a table listing abilities with their effects that are applied to the monsters. "Abilities All Set to Master?" sets all Abilities to Master. I know what youre thinking why did learning Samba of Silence take forever. Warrior: Even though Paine starts as a Warrior, put Yuna in Warrior mode instead (or as well). jkarr134 Allows a character to physically counterattack an enemy when attacked with magic. Get the band together and speak to the Hypello. It is useful to equip the thunder spawn garment grid to absorb all electrical damage. Cuts the time required for Kogoro to attack by half. Linking all nodes activates a character's Special Dressphere if they have one. Garment Grid - Healing Wind or Heart Reborn for Healers *can be any job Healer - Cure, cast to all Healer - Cure, cast to all Alchemist - Ether to one Healer AP Equipments Here are some items that can help you increase your AP gain: Key to Success - This accessory has certain conditions tied to it, which will be confusing to list here. After defeating Leblanc syndicate at the Oasis. Reduces the MP cost of spells and techniques to 1. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Allows the following to be modfied. Increases chance of party getting First Strike. Performing a spherechange on some Garment Grids during battle will allow a specific skill to a character for that battle. y l Garment Grid hu dng nht FFX-2 Inter . While Final Fantasy X-2 doesn t have an open world for players to explore since it still uses the same engine and assets from the original, the game is more open and . AP in FFX-2 are points you need to acquire abilities for your dresspheres. Final Fantasy X-2 is the sequel to the popular Final Fantasy X, and is set two years after Sin, the main antagonist in X, is defeated. - Dresspheres. Halves the MP cost of spells and techniques. It is later revealed that the moogle costume is her personal version of the Mascot dressphere. That character will then transform into that outfit and the other two characters will temporarily leave the battlefield. In Luca following the meeting with Shelinda. Free shipping for many products! FFX-2's battle system is a lot faster than previous games due to the fact that allies and enemies alike can start their actions at the same time. AP in FFX-2 are points you need to acquire abilities for your dresspheres. You probably have your own reasons. Allows a character to physically counterattack an attacking enemy. Final Fantasy Wiki is a FANDOM Games Community. It would be pointless equipping a White Mage, who uses healing magic, with the Strength of One Garment Grid, which raises the Strength Stat. A Garment Grid can also endow the user with. Manage all your favorite fandoms in one place! since: Oct 2003. A picture is featured in the background, being either a location, enemy, character, or reference to Final Fantasy X. When you win, restock with Oaka or simply touch the Save Sphere and start again. Go to a place where you will get enemy encounters next to a Save Sphere. Allows the user to cast, and only cast, any Black Magic spell learned, cuts the time to cast Black Magic by 50%, and negates double/triple AP effects. Cross through the gates, and the ability listed next to the color in the bottom right corner get's . As a prize from Open Air inc. Dresspheres are small spheres that fit into a Garment Grid. [Optional] Buy 99 potions from Oaka in the airship and whatever other cheap items you can afford. The world of Spira may have changed, but we are with you every step of the way! From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Final_Fantasy_X-2/Gameplay&oldid=905847. The Final Fantasy X/X-2 HD Remaster bundles both of these games into one package and adds many new features to the game to give even veterans a fresh experience. Move the cursor to the next desired ablitiy and press to confirm the choice. Check out KADFC's guide on it in Gamefaqs for a primer, and also FFX-2's items, accessories, garment grids and dresspheres in Final Fantasy Fandom to know what effects they have and how many accessories and items needed for certain spells and auto-abilities. These four Garment Grids are only found by means of Creature Creator/Fiend Arena, and are therefore exclusive to the International and HD Remaster versions. You can do this if Oaka is on your airship and you are aiming to pay Oakas debt. Each Dressphere has it's own idividual abilities and by using these abilties, defeating opponents and by using items you can collect ability points (AP). Set your other party members to supporting roles that do not have an attack ability. Upon finding the uniform at the Hot Spring, Attain more than 500 points from playing Gunners Gauntlet, After episode complete at the Sacred Spring. Find many great new & used options and get the best deals for Final Fantasy X-2 (Sony PlayStation 2, 2003) PS2 FFX-2 Black Label Complete at the best online prices at eBay! In X you could just target the enemy and it showed up under his name. Just think of the order that you're most likely to want to change jobs in a given battle, and string them into a path that'll run through as many bonuses as possible. Luckily for you, it's possible to gain several Garment Grids simply by going through the game, there are ones that are much more useful to you that aren't handed over. - Size. In FFX-2, grinding or farming ability points (AP) is an inevitability. Instead the character must completely traverse through any grids nodes and gates during a single battle to unlock this sphere. Answer all security questions correctly on your way to the temple. Contents 1 Offensive auto-abilties 2 Defensive auto-abilties 3 Supportive auto-abilties 4 Dressphere auto-abilities Offensive auto-abilties Defensive auto-abilties Cuts the time to cast White Magic by 40%. Characters may change their character class mid-battle using dresspheres and the Garment Grid. For convenience, added All Accessories script. For example, the songstress. After you defeat the Humbaba creature . (You can set the length of these scenes or turn them off in the Config sub-screen of the main menu. Garment Grids allow you to switch between jobs. You probably guessed it by now: songstress by nature takes a long time between its moves. Equip Yuna as a White Mage, e.g., the healer. Have the characters you are grinding AP use potions over and over. May appear in the sphere break match against the dog. The "Treasure Hunt" Garment Grid may refer to Locke Cole, the thief from Final Fantasy VI who would call himself a treasure hunter. With this post, you can get your girls their beloved abilities quickly. Entdecke Final Fantasy X-2 (Sony PlayStation 2, 2003) Game and Case only in groer Auswahl Vergleichen Angebote und Preise Online kaufen bei eBay Kostenlose Lieferung fr viele Artikel! Free shipping for many products! Put Speed Bracer on White Mage, your healer for this operation, defense / HP boosting on everybody. re: Rare Garment Grids. Finally, we will quickly mention the character's special dresspheres, which weren't actually mentioned in the FFX-2 Suggested Dresspheres article. lisa left eye zodiac sign Search. Causes spells cast by the user to ignore the. Gunner dressphere forms for Yuna, Rikku, and Paine from Final Fantasy 10-2 Acquired: Chapter 1 Abilities: Gunplay, Trigger Happy The Gunner dressphere is one of the four dresspheres that you'll start the game with and is Yuna's default class. Final Fantasy X-2 is a . Talk to Shinra at the start of Chapter 1. Bum Rush (Strength, Magic +10): Berserker, Black Mage, Warrior, White Mage, Hour of Need (Defense, Magic Defense +10): Any (a bonus to Defense is always good), Chapter 3, Djose Temple boss: Thunder Spawn Garment Grid (Lightning Eater), Chapter 3, Kilika Temples boss: Heart of Flame Garment Grid (Fire Eater), Chapter 5, Farplane battle: Ice Queen Garment Grid (Ice Eater). Use this method to quickly max your Dresspheres and learn troublesome abilities (like Mascot's Ribbon) with relative ease. Item Hunter is also good. Using that makes just about all normal attacks miss you 100% of the time, in one single cast. Causes all physical attacks of the user to deal critical damage as long as the character's HP is critical. You can also have them in a role where you also want to grind their AP. To equip a Garment Grid visit the main menu by pressing . After each battle, you earn both AP and experience points for leveling up. 2. Doubles the effects of elemental attack items. Like the title says, are there any good guides on optimising the garment grid and which abilities to learn early on? These spheres cannot be equipped onto a Garment Grid. Final Fantasy X-2 (pronounced "ten-two") is a sequel to the tenth entry in the fist-bumpingly popular Final Fantasy series. Final Fantasy X-2's playable characters (from left to right), Rikku, Yuna and Paine. Rescue all people in the Cavern of the stole Fayth. 4/ HIRUI-NAKI MONO RP Red gate: Critical ( tt c n tn cng vt l u ra Critical Hit) There are grids that, although saved onto the game, can only be obtained through hacking: "Bum Rush" is a homage to Sabin's ultimate Blitz in Final Fantasy VI. Some equip auto-abilities. However, changing dresspheres within battle can make the character use "___ Strike" for example, Lightning Strike, therefore giving your weapon the Thunder Element. International Last Mission Original Soundtrack. Browse: FFX-2 Final Fantasy Lists Video Games Keep Browsing Some Garment Grids allow the character to use various healing abilities, such as Healing Wind, Heart Reborn and Healing Light (use Life, Cure, Cura and Curaga), and Helios Guard, Selene Guard and Shining Mirror (use Protect, Shell and Reflect). Very useful. Garment Grid Abilities Accessories Dresspheres Config Garment Grids and Dresspheres Final Fantasy X-2 uses a unique feature for character development and battle. After episode complete once you have finished checking the second chocobo dungeon. A Garment Grid has several empty nodes for dresspheres and grants innate abilities to the user, such as Defense and Strength. Stall winning the battle and continue to use items. However, ensure that you only equip the Unerring Path Grid when you want to use the character's special dressphere, as the Grid itself grants no bonuses. You can also press or to cycle through that characters obtained spheres. In a chest behind Waterfall Way after Obtaining the Search Sphere.
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